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Thunder Bashers

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Devlog

  • Postmortem Devlog
    July 13, 2026 by Chrisdalbano#dev, #bugfixing, #postmortem, #deployment, #platform, #ai
    Pivoted from Unreal to Unity with ~5 days left, then coded a complete, one-click web game: main menu → guided tutorial → 3-arena campaign → champion, with a "spin to strike/parry" core, cohesive... Continue reading
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